Search This Blog

Wednesday, September 16, 2026

Ashen Reach: BLACK REACH STATION (from Clint)

 A Spacer's Guide to the Reach

Black Reach is ancient. Nobody knows exactly how ancient.

Once a massive generation ship, the Reach has spent centuries growing into a sprawling independent station. Old habitation decks have become neighborhoods, cargo holds have become markets, and derelict ships have been permanently attached to its hull.

Black Reach has a reputation for neutrality, opportunity, and questionable legality.

Station saying: “Everything has a price.”

Monday, September 14, 2026

Yoroda 26: Revised "Zansha" Edge

 Zansha

Requirements: Novice, Spirit d6+, Strength d6+, Vigor d6+, Fighting d6+, Riding d6+, Shooting d6+, Obligation (Major - serve their lord)

Zansha pledge fealty to their lord, Gunzan, or the Daizan, serving as enforcers and, most importantly, warriors in whatever cause their liege demands. They have whatever authority their lord gives them over common folk in their realm. This is usually limited to food, lodging, and basic services required to fulfill their duties, but with express approval, may also include mustering militias, adjudicating disputes, and dispensing justice. They represent their liege, and as such, Zansha represent their master, adding +1 to Intimidation or Persuasion rolls with those who respect or fear authority, especially commoners. If taken during character creation, or with the GM’s approval afterward, the hero inherits or is granted a Yorodan war pony, spear, longbow, a full suit of medium armor, and most especially the Ryo-Ko, the paired longsword and short sword.

Note: Trait requirements are reduced from the original version in Book 5 to improve character creation flexibility



Saturday, September 12, 2026

Yoroda 26: Zansha Clans in 830 IY


The Zansha, a class of warriors in feudal Yoroda, play a pivotal role in the country’s social, political, and cultural landscape. These aristocratic warriors are not only skilled in combat but also deeply influence the fabric of Yorodan society. They are the most feared warrior class in the Taohuan Realms, with a reputation that extends across Kethos. At the heart of their role, Zansha protect their lords’ lands and people, defending against external threats and maintaining law and order within their domains. With unwavering loyalty and a code of honor known as Zanshinjo, the Zansha uphold the stability of the modern feudal system. The following list includes the most significant Zansha clans in modern Yoroda. 

Tuesday, September 08, 2026

Yoroda 26: General Intro to Yoroda

WELCOME TO YORODA

What You Need to Know Before We Play: Yoroda lies in the Taohuan Realms, the broad eastern cultural sphere of Kethos, occupying the Yoldo Islands on the region's southeastern edge, along with several associated territories, including Seibu, Nanto Rusak, and Betasho. Its position places it between the older civilizations of the Taohuan mainland and the wider maritime world of the Six Seas, making it both culturally connected and politically exposed. Mountainous, storm-prone, and geologically active, Yoroda’s islands have historically encouraged strong regional identities and difficult overland travel, while their coasts tie the empire into trade, piracy, diplomacy, and war with neighboring Taohuan states. 

Yoroda is a fantasy empire inspired by medieval Japan. It is a land of warrior clans, castle towns, temples, pirates, assassins, ghosts, monsters, political intrigue, and frequent war. It is not historical Japan; Japanese history and culture inspire it, but do not restrict it.  The empire is old, proud, heavily militarized—and currently coming apart at the seams.

Saturday, August 22, 2026

Cyberpunk Story Arc: Go Clubbing, Get Clubbed

Azriel is invited out for drinks by Darnell Kaczmarek, a local bar bouncer and sideline entrepreneur (think Goon/Fixer) with connections inside one of the lesser families of the local American Club. Azriel considers him a friendly contact, and likely had a fling with him at some point. He mentions casually that she came up for discussion at the monthly meeting between the Club Families, which went down somewhere near Freland. Darnell was there as security and to ask Benny Nayer for some business favors unrelated to Azriel.