The Southowilson Police Department fields compact VTOL recon drones, about the size of a kitchen trash can, used for surveillance, suspect tracking, and high-risk entry support. Fitted with advanced optics suites, they can scout alleys, rooftops, or interiors in conditions that would blind human officers. Their mounted autoshotgun is less about precision and more about flexibility: a wide spread offsets the drone’s stability limits, while interchangeable ammo loads (breaching rounds, gas, beanbags, buckshot) allow it to serve both utility and suppression roles. Although armored and surprisingly resilient, these drones are still vulnerable to EMPs and electrical fires, making them expendable yet highly valued tools for SIOD and Maxtac operations.
Search This Blog
Friday, August 15, 2025
Cybercops: Southowilson SIOD (Campaign and Character Creation)
The Special Investigations and Operations Division (SIOD) is an elite unit within the Southowilson Police Department, composed of the department’s most skilled detectives and MaxTac officers. Candidates are selected for their experience, intelligence, and initiative. Unlike other divisions, SIOD is centrally administered from SWPD Headquarters in Turner Plaza, though its officers are deployed citywide as needed. They answer solely to the division captain.
SIOD is tasked with cases deemed too dangerous, sensitive, complex, or unusual for other divisions to handle. These range from gangs, organized crime, and drug rings to serial killings, corporate malfeasance, and incidents too obscure for routine investigation. If a case is too high-profile or, conversely, too low-profile to be handled through regular channels, SIOD takes it. Such assignments occur more often than most civilians realize.
The division is organized around a central command element and three to four teams, each comprising three to five officers. Every team is led by a detective sergeant, usually the most experienced officer on the team, and is assigned a distinct case. Squads maintain separate office spaces clustered around a shared briefing area near the captain’s office. Although the division’s base is officially located in the Judicial Center (Building 11, Turner Plaza), SIOD officers typically operate in the field or out of local precinct offices while conducting investigations.
Thursday, June 12, 2025
Cyberpunk, 2300AD: SPM-1 Battleglove
Sunday, February 16, 2025
SWADE/Twilight 2000 Resources
This is a repository of useful links for the SWADE-T2K campaign being run on Fridays. Everything here should be considered optional/ guideline/ suggestions unless the GM says otherwise. It will be continually updated as new resources are found.
Saturday, September 28, 2024
ETI: Technology in the Earth That Is
Technology in Earth That Is can be thought of in three primary levels. Not just a game construct, this is how technology is often discussed in-setting. This will affect all personal equipment and technology in general. Each category listed includes discussion of specific equipment affected by the level.
In general, any personal equipment listed in the Helping Stick entries on Equipment is fair game in this setting.
Saturday, July 27, 2024
SWADE: Specialty Arrowheads
It looks like no specialty arrows in Fantasy Companion. I would just call it as:
- Bodkin, +1 AP, x2 cost
- Broadhead, +1 Damage, x2 cost
- Barbed, 2d4 on removal unless done with a Healing check, x2 cost.
Saturday, December 30, 2023
2300AD: Tanstaafl Nights - Smart Weapons
Players can use advanced weapons that enable direct interfacing, eliminating manual aiming. Players must have a specific cybernetic implant to utilize this technology, which activates the smart targeting system. This system identifies and marks multiple enemies, allowing bullets to follow the targets once fired. The targeting assistance is provided through an ocular enhancement, and the effectiveness depends on the weapon type. Older system versions were connected via fiber-optic cables, whereas modern versions utilize encrypted wireless micronetworks. This remains one of the great arguments of the cybernetically enhanced murder-hobo world.
Wednesday, December 27, 2023
2300 AD: Tanstaafl Nights - The Drones
The Tanstaafl Nights campaign will use B. Dean's "Chicago Sprawl" Drone rules, operating in both "Basic" and "Piloted" modes.
It is possible to control drones without a VCI cyberlink using special gear called a "Drone Rig". This weighs 5 lbs, costs $2000, and is effective out to 50". It includes VR goggles, various control systems, and a transmitter. Using the Drone Rig is less efficient than the VCI, and the drone/jockey team must pull two cards for initiative and use the lower of the two. If the drone is damaged or destroyed, the worst that can happen is that the pilot is Shaken by the experience. Otherwise, it functions the same way as the VCI and similar cyberware.
Sunday, December 24, 2023
2300AD: Tanstaafl Nights - CP2020 Equipment Lists
Cyberpunk 2020 is (in)famous for its extensive equipment lists, covering all sorts of gear in great variety. Much of that gear fits into the 2300AD setting, with a little modification. This gear has been archived helpfully at a number of sites, including Cybersmily's Datafort. Consult the list for anything you might want. In general, apply the following broad guidelines.
Price: 90% of the time, the listed price in eB is pretty close to its SWADE equivalent, so use it.
Bonuses: If gear gives a +1 or +2, treat it as a +1 in SWADE. Higher bonuses give a +2. Where it specifies the skill or attribute, use common sense.
Weapons and Armor: If you find something that appeals to you, stat it as the appropriate equivalent from the "Near Future" lists I have linked to elsewhere.
Thursday, December 21, 2023
Near Future/Sci-Fi Gear
"Chicago Sprawl Tech" (B. Dean) tech appropriate to the setting
Monday, June 14, 2021
Laser Barbettes, Bays, and Spinal Mounts
Wednesday, June 02, 2021
Additional Melee Weapons for Traveller (MgT2)
Melee weapons fall out of fashion as primary battlefield weapons quickly after TL4, though small blades remain in use long after that. Swords and other such weapons tend to be carried as sidearms or in a ceremonial role by royal guards, parade units, or nobles. Pirates and other thuggish criminals often carry them for their intimidation value, even at higher tech levels. Below is an assortment of melee weapons not described in the MgT2 Core Rules or in the CSC.
Wednesday, April 21, 2021
New Energy Weapon - Electrolaser
"An electrolaser is a type of electroshock weapon that is also a directed-energy weapon. It uses lasers to form an electrically conductive laser-induced plasma channel (LIPC). A fraction of a second later, a powerful electric current is sent down this plasma channel and delivered to the target, thus functioning overall as a large-scale, high energy, long-distance version of the Taser electroshock gun."
-Wikipedia
Traveller needs these too, I think.
Saturday, April 10, 2021
Sonic Weapons for MgT2e
Sonic weapons, variously known as "screamers" or "disruptors", use highly focused sound of varying frequencies to produce damaging effects at range. On stun setting, the powerful vibrations induce nausea, dizziness, and unconsciousness with an audible and powerful hum. On their lethal setting, the high-pitched shriek of a sonic weapon will strip flesh from bones and induce panicked flight. They are short-ranged but are able to affect multiple targets at once within a broad area. Sonic weapons have a bad reputation - while the nonlethal settings are a relatively humane way to disperse a crowd without long-term effects, the lethal setting is gruesome and terrifying. They are often chosen specifically for this dual nature by the enforcers of authoritarian regimes - protesters are given one chance to flee and live before the weapons are set to the lethal setting.
Sunday, April 04, 2021
Tamland Vehicles GP6 "Brick" Military Utility G-Truck
Monday, March 29, 2021
Blaster Awl Redux - A Nasty Little Weapon, Interpreted for Traveller
Blaster Awl (TL13) - The Blaster Awl is a small flashlight-sized thrusting weapon intended for use against unsuspecting but heavily armored targets.
Sunday, March 28, 2021
Sandcaster Additions for MgT2e
Additional Slugthrowers for MgT2e
While the weapon selections available for Mongoose 2e are extensive, there are a few types of slugthrowers (TL5-9) that can be added to the list. They change nothing about existing rules, and the statistics are extrapolated from the existing game statistics. While these weapons are primitive compared to some of the technology in use by 1105, they remain common due to their low cost, simplicity, and effectiveness with the right ammunition.














