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Monday, May 31, 2021

Mongoose 2e Super Simplified Space Combat Rules

On the subject of quick and dirty starship combat, I cranked out this Frankensystem. It's ugly, and in dire need of refinement, but it'll do for now. The perfect is the enemy of the good, after all. A lot of the space combat in Traveller is between small-ish vessels, less than 1000 tons displacement. This sort of combat isn’t really that complex, I think it’s pretty interesting myself, but it’s not the aspect of Traveller that my players are interested in. In such a case, it would be able to resolve a fight between their Q-Ship and one or two pirate ships relatively quickly, with broad strokes, and get on with the narrative side of the fight. This system was inspired by a number of sources and borrows heavily from the Mg2e core rules, the mass combat systems of GURPS and Savage Worlds, and from Paul Elliot and Omer Golan-Joel’s “ABSTRACT CLASSIC TRAVELLER SPACE COMBAT”, from “Darkest Stars #1”. 

These rules are for resolving starship brawls, assuming both sides mean to fight and are not running. Each turn represents several six-minute space combat rounds, abstracted into however long seems right. If details need to be tracked, use the regular combat system. 


Mongoose 2e Super Simplified Space Combat Rules


1 comment:

Helpy the Helping Stick said...

I need to clean this up and get it up on DTRPG.