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Sunday, November 28, 2021

PC Briefing - BNV Istvan systems and defenses

 

Image from http://swc.fs2downloads.com/reference.php?subdir=Misc/Gunship/Handree_Deckplans/

BNV Istvan, 4000-ton "Framm-Class" Destroyer (TL12) - 4000 tons. Armor-4.Jump-3, 6-G. 1320 tons fuel. Twin bridges and Model/6s. 60 staterooms, 60 low berths. Two 10-ton laser bays, one 100-ton missile bay,10 triple turrets (BSB). Nuclear damper. 200-ton capacity shuttle bay, 1105 tons cargo. Streamlined. 65 crew, 40 Marines.

MCr 1740.3; 35 months. Special Rules: Multiple Engines, Hull Armor, Laser Bay, Missile Bay, Nuclear Damper.

Using a custom 4000-ton hull, the Fram-12 is a general-purpose beam destroyer. It mounts jump drive-Z, dual maneuver drive-Z, and dual power plant-Z, giving a performance of Jump-3 and 6-G acceleration. Fuel tankage for 1320 tons supports the power plant and allows one jump-3. The ship has dual bridges (main and backup), each with a Computer Model/6. There are 60 staterooms and 60 low berths. The ship has two 10-ton bays, one 100-ton bay, and 10 hardpoints with fire-control. Two 10-ton laser bays, one 100-ton missile bay, and 10 triple turrets are installed, each with two beam lasers and a sandcaster; 20 tons of sandcaster magazines holds 21 rounds per sandcaster. A dedicated hangar bay holds up to 200 tons of ship’s vehicles. Cargo capacity is 1105 tons. The hull is streamlined and armored to Armor-4, and a TL12 nuclear damper is fitted.

The Fram-12 requires a crew of about 65, and can carry a 40-man platoon of ship’s troops/marines for landing/raiding operations (single occupancy for officers, double occupancy for enlisted men); total life-support capacity is 120. The ship costs MCr 1740.3 at TL 12, and takes 35 months to build.

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That's what the ship's library says about the ancient Framm-Class destroyers, but the one in orbit over Belgard probably has a fraction of the thing's listed capabilities. According to CMDR Aurimas Rumsa (leader of the coup), there are three laser turrets still functioning, and the missile bay has been replaced by a 100-ton medium mass driver bay of TL8 construction... inaccurate, but dangerous at close ranges - one hit would gut the Ruby Costa (possibly crippling it), while two would vaporize it. Much of the ship is shut down, save for bridge/TAC and crew quarters on Deck 2, the power generation and life support on Deck 3 and 4, and a couple of weapon stations around the ship. The rest has been carefully closed up and is only opened for annual maintenance. A TL9 ship’s boat is kept docked at the Istvan most of the time. The operational areas are protected by TL11 anti-hijacking software, security cameras, and a few boobytraps (bulkhead-safe flechette mines, et cetera). 

Deckplans for the BNV Istvan 


There are about twenty crew aboard the ship, five officers, and fifteen technicians. They have TL8 vaccsuits and will use the small arsenal of snub pistols and laser carbines to defend the ship. The officers and technicians are among the best that Belgard can produce, and are highly motivated, albeit not especially skilled in combat - officers might surprise you now and them. 
CMDR Rumsa has a nephew aboard the ship, one of the officers. His name is LT Vanislaus Quoro, and he is in charge of the comms and sensors technical team. He has been instructed to keep the crew in the dark about what is happening and to interfere with a coordinated defense. It is important that he is kept safe, and not harmed, as he will be the one to take control. You have been instructed to avoid unnecessary bloodshed, especially where the technicians are concerned, but the officers and troopers will probably not surrender easily. 

Additionally, a team of eight 
Belgardian Space Infantry with “flakvac” armor and laser rifles is based on the vessel as security. They are “on alert” due to the presence of outsiders in the system, but this means relatively little. The BSI's are also among the best Belgard has, many somewhat experienced at boarding actions from tours aboard Belgard's little "lancer" fleet. They don't see much action, but they are competent enough and motivated enough to be a threat. Maybe on par with the average Imperial Army trooper, with Guns-2, Melee-2, Vaccsuit-2. Once an alert is sounded, a reinforcement team of twenty BSI's will be deployed from Sojourn City, taking about twenty minutes to get from the surface to make a boarding attempt. It will take about an hour for one of the destroyers (1000-tonners, look like C-ROC's) to reach the BNV Istvan and join in the fight. Hopefully, the PC's will have seized control of the ship. 






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