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Thursday, May 21, 2026

Ashen Reach: Wayfarer Class Freighter

WAYFARER-CLASS UTILITY TRADER
Armed Frontier Transport — SWADE / Expanse-Style Traveller Hybrid


The Wayfarer-class Utility Trader is a rugged long-range civilian transport built for the harsh realities of frontier space. Though originally designed as a modular cargo hauler, most ships of the class have been heavily modified over decades of hard service into hybrid freighters, salvage platforms, escort ships, and semi-legal frontier traders. Wayfarers are common along unstable trade routes where reliability matters more than elegance and crews expect to spend months operating far from major ports or naval protection.

Among Belters and frontier spacers, the class has earned a reputation as a stubborn survivor: a ship that can absorb punishment, limp home on improvised repairs, and continue flying long after more sophisticated vessels would be dead in space. Many carry upgraded weapons, reinforced hull plating, expanded workshops, and patched-together systems accumulated across generations of ownership. No two Wayfarers are exactly alike for long.

SHIP STATISTICS
  • Size: Huge
  • Toughness: 18 (4)
  • Hull: 30 Wounds
  • Handling: +0
  • Top Speed: 12
  • Acceleration: 3
  • Crew: 4–10
  • Passengers: 6
  • Cargo Capacity: 100 tons
  • Tech Level: Advanced TL10

DRIVES
Fusion Torch Drive: An Epstein-style fusion drive capable of sustained high-acceleration burns for long-duration in-system travel.
Jump Drive (Jump-2): Capable of interstellar jumps up to 2 parsecs.

ARMOR
Composite Hull Plating: Reinforced civilian hull construction with layered composite armor.
Armor: +4

WEAPONS
Triple Point Defense Cannons (3)
Primary anti-fighter and anti-missile defense system.
Range: 20/40/80, Damage: 4d8, AP: 6 Notes: Heavy Weapon, Autofire

Forward Torpedo Launcher
Heavy anti-ship weapon mounted along the forward spine.
Range: 50/100/200, Damage: 6d10, AP: 20 Notes: Heavy Weapon, Slow Reload, Blast Template
Torpedo Magazine: Internal armored storage for up to 15 torpedoes.

SMALL CRAFT
Lifeboat - Compact emergency shuttle designed for evacuation and short-range survival operations.
Two Workpods - Utility craft used for EVA repair, salvage recovery, cargo handling, and external maintenance.

DECK LAYOUT



DECK 1 — COMMAND DECK
  • Main bridge
  • Tactical station
  • Sensor operations
  • Captain’s ready room
  • Communications center
  • Main airlock access

DECK 2 — OPERATIONS / ARMORY
  • Security station
  • Armory
  • Damage-control lockers
  • Ship’s med bay
  • Workshop support room
  • Emergency response equipment
  • Med Bay Features
  • Auto-doc system
  • Surgical station
  • Cryo stabilization unit
  • Emergency pharmaceuticals
  • Bonus: +1 to Healing rolls performed aboard ship.

DECK 3 — CREW DECK
  • Captain’s suite
  • Crew berthing
  • Galley
  • Mess hall
  • Hygiene facilities
  • Recreation nook
  • Long-duration storage lockers

DECK 4 — PASSENGER DECK
  • One First-Class Cabin
  • Two Journey-Class Cabins
  • Passenger commons
  • Observation lounge
  • Shared fresher facilities

DECK 5 — CARGO DECK
  • 100-ton cargo hold
  • Cargo arm controls
  • Cargo clamp systems
  • Workpod access bay
  • Salvage loading area
  • Torpedo storage access

DECK 6 — ENGINEERING / WORKSHOP
  • Fusion reactor
  • Jump drive core
  • Fuel processors
  • Main engineering station
  • Machine shop
  • Fabrication tools
  • Repair workshop
  • Reactor shielding corridors

SPECIAL RULES
Reliable Workhorse: The ship is designed for rugged frontier service and constant field repairs. +2 to Repair rolls aboard ship. Maintenance costs reduced by 25%

Civilian Hull: Though heavily upgraded, the underlying frame remains civilian in origin. −1 to Piloting during extreme evasive maneuvers. Engineering critical hits gain +1 damage

REPUTATION
  • Among Belters and frontier crews, Wayfarers are often known as:
  • Armed traders
  • Salvage wolves
  • “Legal enough” freighters
  • Ships that survive because they refuse to die

Most naval officers view the class with suspicion, port authorities inspect them constantly, and pirates learn quickly that attacking one is often far more dangerous than it first appears.

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